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	<title>Tim Gregory &#187; Game</title>
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	<link>http://tim-gregory.com</link>
	<description>personal blog about all things Agile, SEO, Web Development, Scrum, Usability, Photography and whatever else I blurt out</description>
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		<title>Farm Farmville Faster</title>
		<link>http://tim-gregory.com/2009/12/farm-farmville-faster/</link>
		<comments>http://tim-gregory.com/2009/12/farm-farmville-faster/#comments</comments>
		<pubDate>Sun, 06 Dec 2009 08:56:08 +0000</pubDate>
		<dc:creator>Tim</dc:creator>
				<category><![CDATA[Silly stuff]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Farmville]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Social Gaming]]></category>

		<guid isPermaLink="false">http://tim-gregory.com/?p=263</guid>
		<description><![CDATA[This is a refined version of a tip I saw somewhere&#8230;. If you are playing too much Farmville (like me) and get tired of waiting for your slow-poke farmer to walk around the screen to get things done, here&#8217;s a tip: immobilise him to speed up the whole game. First, buy or scrounge 12 hay [...]


Related posts:<ol><li><a href='http://tim-gregory.com/2009/12/farmville-vs-twitter/' rel='bookmark' title='Farmville vs. Twitter'>Farmville vs. Twitter</a></li>
<li><a href='http://tim-gregory.com/2009/11/farmville-vs-linkedin/' rel='bookmark' title='Farmville vs. LinkedIn'>Farmville vs. LinkedIn</a></li>
</ol>]]></description>
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<p>This is a refined version of a tip I saw somewhere&#8230;.</p>
<p>If you are playing too much <a href="http://www.farmville.com/">Farmville</a> (like me) and get tired of waiting for your slow-poke farmer to walk around the screen to get things done, here&#8217;s a tip: immobilise him to speed up the whole game.</p>
<p>First, buy or scrounge 12 hay bales, and leave them somewhere on your farm. We&#8217;ll come back to them.</p>
<p>Now visit someone else&#8217;s farm, then return to your own.</p>
<p>Your farmer will be standing on a square in the center of your farm.</p>
<p>Click on the delete tool (red spade) and dig up the square he is standing on.</p>
<p>Grab the hay bales you collected earlier, and build a little hay-bale prison around him.</p>
<p>See image below showing how it&#8217;s done -</p>
<p><a href="http://tim-gregory.com/wp-content/uploads/2009/12/farmville_trap.png"><img class="aligncenter size-full wp-image-264" title="farmville_trap" src="http://tim-gregory.com/wp-content/uploads/2009/12/farmville_trap.png" alt="farmville_trap" width="478" height="300" /></a></p>
<p>Now you can plow, plant, and collect much faster than if your farmer was allowed to walk around on the farm.</p>
<p>The game seems to understand that he is trapped and still allows you to play without him needing to be on the square you are working on.</p>
<p>And by choosing the center square, he will always land back in the trap after visiting other farms and returning.</p>
<p>Yes, spending time optimising my Farmville gameplay is a little sad, but you can&#8217;t say I don&#8217;t try optimise and improve everything I tackle <img src='http://tim-gregory.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>And I&#8217;m researching Social Gaming for my work with the <a href="http://www.24.com/games/">24.com Games</a> team.</p>
<p>I&#8217;ll think up some more excuses later.</p>
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<p>Related posts:<ol><li><a href='http://tim-gregory.com/2009/12/farmville-vs-twitter/' rel='bookmark' title='Farmville vs. Twitter'>Farmville vs. Twitter</a></li>
<li><a href='http://tim-gregory.com/2009/11/farmville-vs-linkedin/' rel='bookmark' title='Farmville vs. LinkedIn'>Farmville vs. LinkedIn</a></li>
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